URL: <http://gna.org/bugs/?15630>
Summary: Don't allow leaving cities in the ocean (Cities in the ocean crash) Project: Freeciv Submitted by: englabenny Submitted on: måndag 2010-03-15 den 23:12 Category: editor Severity: 3 - Normal Priority: 1 - Later Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2 Discussion Lock: Any Operating System: None Planned Release: _______________________________________________________ Details: If you change the terrain under a city, the city stays even if the terrain turns to ocean. Cities in the ocean crash the server pretty quickly, I have found two different crashes: Assert in get_continent_size (must have been called from calculate_want_for_paratrooper in ai/aiparatrooper.c) Assert in get_ocean_size (must have been called from server/maphand.c) As long as there is no Undo in the editor, it would be better to refuse changing city terrain to oceanic terrain. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?15630> _______________________________________________ Meddelandet skickades via/av Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev