URL:
  <http://gna.org/bugs/?15777>

                 Summary: Amplio unit sprites overstepping grid boundaries
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Saturday 04/03/10 at 02:37
                Category: art
                Severity: 2 - Minor
                Priority: 5 - Normal
                  Status: Ready For Test
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
                 Release: 2.1.11, 2.2.0
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.1.12, 2.2.1

    _______________________________________________________

Details:

There's been a minor glitch in the worklist that's been bothering me for a
while, where a small grey bar appears to the left of Warriors. See
screenshot.

Turns out that this is a bit of the Mech. Inf. sprite from the tile to the
left bleeding onto Warriors. (This seems to be exacerbated by the way sprites
are drawn, on my system at least -- the edge pixels seem to get copied a few
times for some reason. Haven't figured out what that's about.)

The attached data/amplio/units.png is cleaned up so that no unit oversteps
its grid bounds, thus clearing this glitch (and some others, e.g. Dragoons).



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Saturday 04/03/10 at 02:37  Name: worklist-glitch.png  Size: 11kB   By:
jtn
S2_1/S2_2/trunk r17219: data/amplio/units.png -- cleaned up units to fit in
grid
<http://gna.org/bugs/download.php?file_id=8785>
-------------------------------------------------------
Date: Saturday 04/03/10 at 02:37  Name: units.png  Size: 115kB   By: jtn
S2_1/S2_2/trunk r17219: data/amplio/units.png -- cleaned up units to fit in
grid
<http://gna.org/bugs/download.php?file_id=8786>

    _______________________________________________________

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  <http://gna.org/bugs/?15777>

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