Follow-up Comment #3, bug #16387 (project freeciv): I expected the pillaging to complete before the pillager dies. I might have confusion about the 'goto' command: because the turn change refills the movement points of the attacker, I expected the attacker to move _after_ the turn change. Because the turn change completes the pillaging, I expected the attacker to kill the pillager _after_ the pillager pillages. If I misunderstand the usage of movement points at turn change, then this bug might not be a bug.
The pillager has more than 0 movement points, because the player can cancel the pillaging action and move the unit before the turn ends. I think that there is bug if the 'go to' command allows a unit perform a move that is not normally possible. Because a normal move cannot kill the pillager before the pillager pillages, I assume that a 'go to' move must not kill the pillager before the pillager pillages. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16387> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev