Update of bug #16613 (project freeciv):

                  Status:                    None => In Progress            
             Assigned to:                    None => pepeto                 
         Planned Release:                         => 2.2.4, 2.3.0           

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Follow-up Comment #2:

This problem is linked with the vision layer code. It reveals the tile on the
V_MAIN layer and send units, but then the V_INVIS layer is iterated later, the
tile is already known and seen on this layer, so the units are not sent.

Iterating layers lose precious informations at many places on the code. I
will make a big cleanup. However, it should be enough stable for usual usage
to don't block 2.2.3 release.


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