Follow-up Comment #13, patch #1936 (project freeciv): I was thinking trade after... well trade (routes) happened ;). That is still limited but has different dynamics then either pop limit or shield limit. Each city has a certain amount of trade, so the amount of resources that can _locally_ be used by a city is limited (yet higher then the amount of "gold" by workers. But I think either limit makes sense and my offer is just that, an alternative :>
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