Update of bug #16965 (project freeciv): Status: None => Ready For Test Assigned to: None => jtn Summary: Solar Plant increases pollution => Solar Plant increases pollution with Recycling Center but no Factory/Mfg. Plant
_______________________________________________________ Follow-up Comment #1: Arrgh, another special case. I hoped that I'd got all of these under bug #14515. Thanks; try this? (Attached save file for S2_2 reproduces this situation in Tehran.) > Anyway, reading the ruleset file, I think the way effects > interact for the different kinds of plants is too complex and > error-prone so would vote for a more radical simplification of > the default rules. You're clearly right that it's error-prone the way it's currently expressed :) However, I think the correct fix is to make our ruleset format more expressive, rather than restrict our rules to ones which are easily expressed with the current format. As I said in comment 2 of the other bug: "This would be easier to express in the ruleset if the effects system could combine numbers in more ways than just addition, such as min() and max(). But that's probably a separate bug." (file #10969, file #10970, file #10971) _______________________________________________________ Additional Item Attachment: File name: S2_2-solar-recyc-pollu-dammit.diff Size:1 KB File name: trunk-solar-recyc-pollu-dammit.diff Size:5 KB File name: manycities-solar-recyc.sav.bz2 Size:21 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16965> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev