Update of bug #16800 (project freeciv): Status: None => Ready For Test
_______________________________________________________ Follow-up Comment #20: > Attached a modified savegame to reproduce the bug easily. Yes it does carchs immediately ... attached a patch which checks if an unit can survive after an upgrade. If not no upgrade is done. I add rebased versions of all 4 patches to this ticket. Which should be applied to which version? (file #11313, file #11314, file #11315, file #11316) _______________________________________________________ Additional Item Attachment: File name: 20101121-01-trunk-unit-check-for-NULL-pointer-in-can_unit_transport.patch Size:1 KB File name: 20101121-03-trunk-unit-Add-assertion-in-unit_type-to-catch-NULL-unit-p.patch Size:0 KB File name: 20101121-02-trunk-unit-check-if-unit-can-survive-before-moving-it.patch Size:2 KB File name: 20101121-04-trunk-unit-at-unit-upgrade-check-if-the-new-unit-can-survi.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16800> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev