Update of bug #17257 (project freeciv): Planned Release: 2.3.1,2.4.0 => 2.3.0,2.4.0 Summary: test if the unit can survive on the new terrain for global warming and nuclear winter => redo checks after a terrain change
_______________________________________________________ Follow-up Comment #1: version 2: * remove the assert in tile.c:tile_changed_terrain(). The code assumes, that the units are checked _after_ this function has been called (and the terrain was changed). * add a new sanity check function for a tile (especially check the units) * change maphand.c:bounce_units_on_terrain_change() in a non-static function which is called directly after a terrain change * the new version does _not_ changes any strings. Thus it can be applied to 2.3.0 as it fixes possible asserts after a terrain change. (file #11500) _______________________________________________________ Additional Item Attachment: File name: 20101207.2-trunk-test-if-the-unit-can-survive-on-the-new-terrain-for-.patch Size:13 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17257> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev