Update of bug #17378 (project freeciv):

                 Summary: Citizens can work even if tile ocuppied by hostile
explorer => Citizens can work even if tile occupied by hostile explorer

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Follow-up Comment #1:

I think that's deliberate (if poorly documented) -- civilian units (those
with the NonMil flag) don't prevent cities working tiles. I haven't checked
how long that's been the case, but since 2.2.x at least.

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  <http://gna.org/bugs/?17378>

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