URL:
  <http://gna.org/bugs/?17614>

                 Summary: Tiles within city radius sometimes change workable
status when some city changes size
                 Project: Freeciv
            Submitted by: someswede
            Submitted on: Sun Jan 30 17:59:36 2011
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 19147
         Discussion Lock: Any
        Operating System: GNU/Linux
         Planned Release: 

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Details:

Increased size for some city (probably within the same nation) means some
tiles within one city's radius might become unworkable, while a decrease might
mean some become workable again. This seems to apply
a> only to ocean tiles and
b> only when the change is between sizes 1 and 2,
but I haven't played enough to make sure.

In SS#1 Ansgartun is newly founded, in SS#2 it has just grown and in SS#3
neighbouring Lindisfarne has just shrunk. There was no change in Ansgartun
when it built the settler supported in SS#3, but I did not take notes on
Lindisfarne. The base radius square is 9, with no adjustments in effect.





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File Attachments:


-------------------------------------------------------
Date: Sun Jan 30 17:59:36 2011  Name: City radius 1.png  Size: 234kB   By:
someswede

<http://gna.org/bugs/download.php?file_id=12174>
-------------------------------------------------------
Date: Sun Jan 30 17:59:36 2011  Name: City radius 3.png  Size: 241kB   By:
someswede

<http://gna.org/bugs/download.php?file_id=12175>
-------------------------------------------------------
Date: Sun Jan 30 17:59:36 2011  Name: City radius 2.png  Size: 240kB   By:
someswede

<http://gna.org/bugs/download.php?file_id=12176>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?17614>

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