URL: <http://gna.org/patch/?2444>
Summary: "Electric Age" city graphics for trident-based tilesets Project: Freeciv Submitted by: jtn Submitted on: Mon Jan 31 21:17:07 2011 Category: art Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: jtn Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: When the Electric Age city style was enabled for Amplio under bug #14376, we didn't have any sprites for the trident-based tilesets, so they fall back to the "modern" city style for the relevant periods. A guest called "Moonflat" on the forum <http://forum.freeciv.org/viewtopic.php?p=25704#25704> has posted some Trident "electric age" city graphics that are transitional between "industrial" and "modern". This can be dropped into "trident" pretty much as-is. The other tilesets (isotrident [and hence isophex] and hex2t) will require a little more work, but can use the same basic graphics. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?2444> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev