URL:
  <http://gna.org/patch/?2580>

                 Summary: Review maxplayers for supplied scenarios
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sun Feb 27 17:54:36 2011
                Category: rulesets
                Priority: 5 - Normal
                  Status: In Progress
                 Privacy: Public
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.3.0,2.4.0

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Details:

In two of the supplied scenarios, the 'maxplayers' setting is equal to the
pre-2.3.x limit of 30 players:
* europe-200x100-v2.sav, with 37 pre-set start positions
* hagworld-120x60-v1.2.sav, with no pre-set start positions
Now that we can have up to 126 players, perhaps these should be reviewed.
(I'm assuming that the existing scenarios with maxplayers<30 have been
carefully considered for playability, even when they have more pre-set start
positions than maxplayers.)

The huge Europe scenario (with a bit of hacking) comes out at >30000
"goodies" per player for 37 players, where create_start_positions() considers
<1500 "goodies" per player to be unacceptable; so it seems reasonable to
increase maxplayers to match the number of start positions.

hagworld, on the other hand, comes out at <5700 "goodies" per player with 30
players, so is probably best left as-is.




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