Follow-up Comment #4, bug #18085 (project freeciv):

> Specials are buffalo, coal, fish, etc.

No, those are "resources" stored to map.res??? in recent versions (in older
versions there could be only two types of resources for each terrain type and
those were stored as resource1 and resource2 in specials). Specials in current
versions are roads, railroads, irrigation, mines, pollution, fallout and
rivers.

I'll investigate the source code today to figure out how to modify savegame
in text editor to place (or remove) rivers. But shouldn't you be doing it in
freeciv map editor anyway?

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