URL: <http://gna.org/bugs/?18328>
Summary: Ruleset server settings are case-sensitive Project: Freeciv Submitted by: someswede Submitted on: Mon Jul 11 16:46:39 2011 Category: rulesets Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: SVN 19927 Discussion Lock: Any Operating System: None Planned Release: _______________________________________________________ Details: When setting server options in game.ruleset the values are case-sensitive; for instance, having this gives an error: "mapsize", "player", FALSE Can't read value for setting 'mapsize': In secfile_lookup_enum_data() [registry.c:2499]: secfile 'data/nomodern/game.ruleset' in section 'settings': Entry "set0.value": no match for "player". whereas this works fine: "mapsize", "PLAYER", FALSE However, when using the /set server command, it is not case-sensitive: mikaels: 'set mapsize "FULLSIZE"' Console: 'mapsize' has been set to "Number of tiles" (FULLSIZE). mikaels: 'set mapsize "PlAyeR"' Console: 'mapsize' has been set to "Tiles per player" (PLAYER). mikaels: 'set mapsize fUllsIzE' Console: 'mapsize' has been set to "Number of tiles" (FULLSIZE). mikaels: 'set mapsize "plaYER"' Console: 'mapsize' has been set to "Tiles per player" (PLAYER). _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18328> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev