Follow-up Comment #4, patch #2367 (project freeciv):

> I'd argue that we could use citizens in a different way in this
> case: 
> 
> If a nation uses such a deplorable method of warfare, its
> citizens in the poisoned foreign city should rise up and
> renounce their original nationality, converting to that of the
> currently occupying nation. ;) 
> 
> I.e. being on the receiving end of terror (including f.e. nukes)
> strengthens internal unity!

But this way the effect of 'poisoning' would be negated. Why not let the
result depend on the success? If the spy was found - citizens renounce their
original nationality, else poison one of the citizens of the owner?

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