Follow-up Comment #2, bug #18546 (project freeciv): > The patch adds an assert to catch this
Assert doesn't prevent it from crashing. Can savegame loading still easily error out in this situation? I know that it would be hard later when some data structures are already loaded and are not easily reverted, but that should not be the case when only checking capabilities. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18546> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev