URL: <http://gna.org/bugs/?18747>
Summary: Better options for Auto Settlers Project: Freeciv Submitted by: doctorjlowe Submitted on: Tue 27 Sep 2011 03:21:06 PM GMT Category: None Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: _______________________________________________________ Details: I've long been unhappy with the behavior of Workers/Engineers in "Auto Settler" mode. They continually frustrate by doing things i don't want them to do, and not doing the activities i wish they were doing. A cursory glance at the forums shows that many other players feel the same. Some suggestions have been made to the effect that fine control of such work be done through the CMA interface. I think this approach is likely to be just as frustrating, so let me offer this suggestion: Under the 'Work' menu, let there be an 'Auto Work' sub menu so that workers can be set to 'Auto Road', 'Auto Irrigate', etc. The graphics wouldn't need to change unless we wanted to separately mark 'Auto Pollution' workers from manually assigned pollution workers. In that case, a simple underline beneath the "P" should be sufficient. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18747> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev