Follow-up Comment #3, bug #19815 (project freeciv): The problem is that the ai doesn't build bodyguards at the beginning. Not until it meets an enemy or reaches a certain size and stops spamming settlers. As a result, an ai on a small island with only small ships available will spam settlers until it starves/goes broke without spreading.
Perhaps the bodyguard reservation should only come into effect once the settler spam period is ended? This way the ai will at least have some citys on other islands before it stops using transports. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19815> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev