Follow-up Comment #4, bug #19784 (project freeciv):

Dirty [but working] concept is attached. Only tileset_setup_nation_flag()
behavior's changed. (Successfully) tested against r21342.

Test was with removed belgic_large.png and showed another problem - with this
patch applied units and cities could have different flags (because tags used
for flag and shield are independent.)

(file #15856)
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Additional Item Attachment:

File name: load_sprite.diff               Size:12 KB


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