Follow-up Comment #4, bug #19784 (project freeciv): Dirty [but working] concept is attached. Only tileset_setup_nation_flag() behavior's changed. (Successfully) tested against r21342.
Test was with removed belgic_large.png and showed another problem - with this patch applied units and cities could have different flags (because tags used for flag and shield are independent.) (file #15856) _______________________________________________________ Additional Item Attachment: File name: load_sprite.diff Size:12 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19784> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev