Follow-up Comment #1, patch #3434 (project freeciv):

> // common
> #include "game.h"
>+#include "packhand.h"
> #include "government.h"

packhand.h is not in common but in client, and includes should be in
alphabetical order within category.

> for (int i = 1; i < gov_count; i++) { /** skip anarchy ( == 0 ) */

You should not blindly skip government in index 0 - order of governments is
ruleset author's decision. You are probably after
game.government_during_revolution here.

Some extra spaces between function, macro, or macrolike (SLOT, SIGNAL) names
and "(".

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