Follow-up Comment #4, patch #3478 (project freeciv): > My desire started as annoyance at the sharp boundary drawn > between ocean and lake when transforming terrain
Lack of handling of these boundaries (I guess it can get really ugly in some corner(pun intended)cases where some combination of lake, ocean, deep ocean, and land is in play) in our tilesets motivated me to write this patch. I consider it fix, or at least workaround, to a bug. Potential strategic feature for custom rulesets is just a bonus (well, I already noticed one strategic consequence when testing: player who saw only the other end of the lake could deduct that swamp in the other end was transformed to ocean) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3478> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev