Follow-up Comment #2, bug #20038 (project freeciv):

I like Cazfi's idea, but let me throw in another possibility.  Perhaps make
the transformed tile conditional on whether it is adjacent to Lake/River or
Ocean.  If there is no water near then it should default to Lake.  But maybe
it is more expensive to check all  surrounding tiles, and there is probably
going to be an occasional corner case where both kinds of water are adjacent.

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