Follow-up Comment #1, patch #3495 (project freeciv): I used to insert in script.lua a function.
function city_nation_swedish() local owner = find.player(0) local Stockholm = find.tile(208,93) create_city(owner, Stockholm, 'Stockholm') end function turn_cb(turn, year) if turn == 0 then city_nation_swedish() end end signal.connect('turn_started', 'turn_cb') Maybe insert coordinates of city in scenario file, under nation start position. r0="Swedish" r0sx=208 r0sy=93 r0scity="Stockholm" r0sx=??? r0sy=??? r0scity="Sundsvall" _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3495> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev