URL: <http://gna.org/bugs/?20070>
Summary: read_timer_seconds() returns huge values on Windows (crosser-build) Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Aug 2012 09:52:10 PM EEST Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Microsoft Windows Planned Release: _______________________________________________________ Details: User reported that server always cuts connection to remote client due to ping timeout. So far we have debugged it down to fact that read_timer_seconds() returns ping timer value (time between timer start and current time) to be 2^30*1000 seconds. Also, selection circle animation does not work, which is presumably because frame change timer does not work. read_timer_seconds() uses stop_timer() to get the time, and it has several different conditionally compiled implementations depending on what functions are available on the platform - it makes sense that platform specific bug is in there. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20070> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev