URL:
  <http://gna.org/bugs/?20524>

                 Summary: Impossible terrain for city name 
                 Project: Freeciv
            Submitted by: None
            Submitted on: Sun Feb 17 21:47:42 2013
                Category: rulesets
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.3.3
         Discussion Lock: Any
        Operating System: Microsoft Windows
         Planned Release: 

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Details:

Testing a data/nations/native.ruleset I tried to determine how terrain
conditions actually work, e.g., are special resources such as wheat, fruit, or
gems also supported.  As a quick plausibility check before the tests I started
the cities with...

cities = 
 "Oops (glacier)", ;test impossible terrain
 [other successfully tested cities without terrain conditions]

...and got "Oops" as first city, so that test failed.  Therefore I modified
the syntax to...

cities =
 "Oops" (glacier), ;test impossible terrain
 [other successfully tested cities without terrain conditions] 

...and the implicitly started server hanged.  After some time, while I was
already editing this bug report, the client reported the German version of
"sorry, you have to start the server manually".  

Conclusion, the "name (conditions)" syntax in my first attempt was correct,
but condition (glacier) has no effect.




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