Follow-up Comment #1, bug #20544 (project freeciv): I haven't actually surveyed layouts of real life cities for this, but it seems reasonable that in many cases the wall might well be built right to the water's edge. So if a ship in a harbor gets attacked by infantry, it could well be behind a wall.
Surely the routine that finds a city's defender takes BadCityDefender into account [i'm not finding it right now]? Perhaps BadCityDefender should modify the Defense value and/or Hitpoints alongside the Attack value. When a unit is not in their natural element [a ship in dock or a plane on the ground] they should be considered essentially defenseless and automatically eliminated, IMHO. Anyway, to me that was the lesson of Pearl Harbor. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20544> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev