Update of bug #20649 (project freeciv): Release: => 2.3.3 Summary: crash => assertion 'player_count() == map_startpos_count()' failed when unable to allocate starting positions
_______________________________________________________ Follow-up Comment #3: Messages back-translated to English for searches: "The server appears to have gotten into an infinite loop in the allocation of starting positions. Maybe the number of players is too high for this map." Obviously we shouldn't fail an assertion after emitting this... _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20649> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev