URL: <http://gna.org/bugs/?20678>
Summary: Unit pointer used after it might died in unit_move_consequences() Project: Freeciv Submitted by: cazfi Submitted on: Fri 29 Mar 2013 11:42:14 AM EET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.4.0, 2.5.0 _______________________________________________________ Details: Unit pointer is being used after unit_move_consequences() call where it can, at least in theory, die. Death would require some unusual lua scripting. This is reggresion since 2.3. Fix attached _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Fri 29 Mar 2013 11:42:14 AM EET Name: MoveDeath.patch Size: 9kB By: cazfi <http://gna.org/bugs/download.php?file_id=17588> ------------------------------------------------------- Date: Fri 29 Mar 2013 11:42:14 AM EET Name: MoveDeath-S2_4.patch Size: 9kB By: cazfi <http://gna.org/bugs/download.php?file_id=17589> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20678> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev