URL: <http://gna.org/patch/?3840>
Summary: tile_roads() to return tile roads vector Project: Freeciv Submitted by: cazfi Submitted on: Mon 08 Apr 2013 01:46:16 PM EEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 _______________________________________________________ Details: tile.roads is now correct. There's no longer need to construct new bitvector in tile_roads() like we've been doing during road special -> road type transition. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Mon 08 Apr 2013 01:46:16 PM EEST Name: TileGetRoadsFinal.patch Size: 810B By: cazfi <http://gna.org/patch/download.php?file_id=17715> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3840> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev