Follow-up Comment #1, patch #3871 (project freeciv):

I don't like the idea of Airlift capacity to be checked with RPT_POSSIBLE.
Server should be sure about every rule it enforces. I haven't bothered to
check if this particular change would affect any important corner-case, but if
we start using RPT_POSSIBLE for enforced rules in general, there will be a lot
of bugs in such corner-cases.
Hmm.. what if I define seemingly valid effects that city can airlift 2 land
units and 1 sea unit each turn? What the effects actually turn to? You can
just airlift total of three units of land and sea classes.

I would be much prefer separate effect to control if unit is able to airlift.

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