Follow-up Comment #3, bug #20856 (project freeciv): Shouldn't this be game.info.food_cost+1 ? While the logic will allow growth, I think it represents a behaviour change that would cause the AI to select less favorable cities more often (where inherent food surplus is only 1 rather than 2). I'm not opposed to this behaviour change for 2.5 or 2.6 if others think it a good idea, but think it ought not be changed for 2.3 and 2.4.
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