Update of bug #21071 (project freeciv): Category: client-gtk-2.0 => general Release: 2.4.0 RC1 => 2.4.0-RC1
_______________________________________________________ Follow-up Comment #1: Well, it's kind of selectable currently, in that some generators (fractal/island) will take 'startpos' into account and try to make a number of continents/islands that's appropriate (for instance the "fractal" generator will try to make more islands for startpos=all than for startpos=single, although it makes no guarantees (in common with many of the map generator options). That said, in my brief testing even that didn't work very well (particularly for fractal). And there's no communication between the map generator and start position logic such that the islands the map generator intended for player starts are actually used for that (bug #20831). Maybe we should have options for finer-grained control (although I suspect many of the map generator algorithms can't guarantee to produce exactly a certain number of continents). I don't think this is a recent regression though. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21071> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev