Update of bug #21096 (project freeciv):

             Open/Closed:                  Closed => Open                   

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Follow-up Comment #7:

> if (!has_capability("wonder_city_id", client.conn.capability)) {

Oops. Certainly shouldn't have "!" there.

Fix attached.

As for the consequences of the original bug, I have not looked it closely, but
I think I saw at least some code that handled negative values (which
WONDER_LOST should be, but was not once transfered to client) different from
positive values.

(file #19288)
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Additional Item Attachment:

File name: ReversedWonderCapability.patch Size:0 KB


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