URL: <http://gna.org/bugs/?21348>
Summary: server/edithand.c:handle_scenario_info() looks redundant Project: Freeciv Submitted by: jtn Submitted on: Sat Dec 14 15:48:30 2013 Category: None Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Any Planned Release: 2.5.0,2.6.0 _______________________________________________________ Details: PACKET_SCENARIO_INFO is defined as a packet that can go both server->client and client->server, but never actually goes in the c->s direction in practice. Client edits to this information go in PACKET_EDIT_GAME instead. It's been this way since r15698 <http://svn.gna.org/viewcvs/freeciv?revision=15698&view=revision>, RT #40229. I'm guessing that this was the original plan for the editor before PACKET_EDIT_GAME was added (r15701 <http://svn.gna.org/viewcvs/freeciv?revision=15701&view=revision>, bug #13452) so now is vestigial. Bug #13452 does say this: > I'm not sure if the duplicated work in handle_scenario > _info() and handle_edit_game() is ideal. Sure if there > were a specialized gui widget for setting scenario > parameters it would have to use the scenario info > packet, but I think the property editor is enough _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21348> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev