Follow-up Comment #11, bug #21115 (project freeciv): For effect reqs & nreqs, I think the plan now is:
S2_4: nreqs must be used, patch ruleset sanity checking to disallow negated = TRUE reqs 2.6: nreqs are to be removed (or only deprecated?). present = FALSE reqs must be used. What about S2_5? Is it transition version where both are supposed to work? Or do we handle it like S2_4? If both are supported, which method is the preferred one (especially for new rulesets, should we recommend safe-and-reliable nreqs, or less-work-in-future-update present = FALSE. Also, supplied rulesets should use what ever is the preferred method - maybe it's simply too late in stabilization to make present = FALSE the default now?) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21115> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev