Follow-up Comment #2, bug #21629 (project freeciv): Using the scenario editor, I had a barb capture my highest shield-producing city in a game of Civ2 Test of Time that I was playing. Apparently, barb cities have no waste at all but almost max corruption (see both screenshots). It's possible that trade can't go below 1.
There is a way to set an effect for this, is it not? (file #20015) _______________________________________________________ Additional Item Attachment: File name: barb_city_before_redistribution.png Size:591 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21629> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev