Follow-up Comment #2, bug #21629 (project freeciv):

Using the scenario editor, I had a barb capture my highest shield-producing
city in a game of Civ2 Test of Time that I was playing. Apparently, barb
cities have no waste at all but almost max corruption (see both screenshots).
It's possible that trade can't go below 1.

There is a way to set an effect for this, is it not?

(file #20015)
    _______________________________________________________

Additional Item Attachment:

File name: barb_city_before_redistribution.png Size:591 KB


    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21629>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to