URL: <http://gna.org/patch/?4622>
Summary: AI: care if a building affects a city as an action target Project: Freeciv Submitted by: sveinung Submitted on: Tue 18 Mar 2014 12:09:32 AM UTC Category: ai Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 _______________________________________________________ Details: When considering how valuable a building is take action targeting a city into account. Since all current action enabler controlled are negative for the target city their utility is given as negative utility. The negative utility value of being a potential victim of Incite City is taken from the No_Incite effect. The negative utility of being a potential victim of the other actions are set to be low but with enough granularity to separate establishing an embassy from poisoning the city. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Tue 18 Mar 2014 12:09:32 AM UTC Name: ai_building_action_target.patch Size: 6kB By: sveinung <http://gna.org/patch/download.php?file_id=20370> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4622> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev