URL:
  <http://gna.org/patch/?4622>

                 Summary: AI: care if a building affects a city as an action
target
                 Project: Freeciv
            Submitted by: sveinung
            Submitted on: Tue 18 Mar 2014 12:09:32 AM UTC
                Category: ai
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: sveinung
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.6.0

    _______________________________________________________

Details:

When considering how valuable a building is take action targeting a city into
account. Since all current action enabler controlled are negative for the
target city their utility is given as negative utility.

The negative utility value of being a potential victim of Incite City is taken
from the No_Incite effect. The negative utility of being a potential victim of
the other actions are set to be low but with enough granularity to separate
establishing an embassy from poisoning the city.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Tue 18 Mar 2014 12:09:32 AM UTC  Name: ai_building_action_target.patch 
Size: 6kB   By: sveinung

<http://gna.org/patch/download.php?file_id=20370>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?4622>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to