Follow-up Comment #7, patch #4643 (project freeciv): Thanks. I'll review, and update the patch to be less redundant.
For find_beachhead, there's that problem. Also, if the first tile *is* reachable, but the next tile in the iteration isn't, then the unreachable tile will be selected. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4643> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev