Update of bug #21898 (project freeciv): Status: In Progress => Ready For Test
_______________________________________________________ Follow-up Comment #7: Indeed, the client is not updated if there are units with vision of the site after the city is gone: my testing involved using Diplomats to preserve vision, and building Settlers to destroy the city. Disconnecting the client and reconnecting updates apprpriately, but there should probably be some vision update happening in remove_city(). I looked about a bit, but couldn't figure out the right call, so am leaving this in an unfortunate state for now (not a regression from prior behaviour, but not ideal). (file #20752) _______________________________________________________ Additional Item Attachment: File name: remove-unsuitable-roads-bases.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21898> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev