Follow-up Comment #3, bug #22089 (project freeciv): - Probably needs two effects, one when buying buildings, and one for buying units, for easier handling of range "Local" requirements. At least I assume that range "Local" would mean buy target itself, while range "City" would check existing buildings from the city.
- There's always question should such an effect be "_factor" or "_bonus", difference being that without any effects defined "_bonus" gets sensible default (value 0 -> 100% cost), whereas "_factor" requires all the rulesets to define the base effect value. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22089> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev