Follow-up Comment #3, bug #22089 (project freeciv):

- Probably needs two effects, one when buying buildings, and one for buying
units, for easier handling of range "Local" requirements. At least I assume
that range "Local" would mean buy target itself, while range "City" would
check existing buildings from the city.

- There's always question should such an effect be "_factor" or "_bonus",
difference being that without any effects defined "_bonus" gets sensible
default (value 0 -> 100% cost), whereas "_factor" requires all the rulesets to
define the base effect value.

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