Update of patch #3926 (project freeciv): Status: Need Info => Ready For Test Planned Release: 2.5.0,2.6.0 => 2.6.0
_______________________________________________________ Follow-up Comment #5: I remember being strongly against this for it being fundamentally flawed, but after thinking it through myself and coming to same conclusion semantically different way made me supporter of the idea. The main difference is that I now don't expect user to find the files to be overridden and start hacking them (actions that require almost equal skill to adding nation without this change) but just to drop the replacements in place. Attached patch adds data/override -directory containing empty nation.ruleset (included from default/nationlist.ruleset), flags.spec, flags-large.spec, shields.spec, and shields-large.spec (all included from respective .spec files). (file #20916) _______________________________________________________ Additional Item Attachment: File name: NationOverride.patch Size:5 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3926> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev