Follow-up Comment #2, patch #4797 (project freeciv): I worry about this change: as much as I'd like to see move_type dropped from the dai_find_source_building() check, the various times I tried to do it, I lost confidence in the updated validity of the (build_walls) guarded section of code. Part of this is me not really understanding the history of the code, but I did see differences in autogames, even with the classic ruleset (although perhaps the improvements from better checking of unit_type related criteria are better than the penalties from the lack of move_type restriction).
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