URL:
<http://gna.org/bugs/?22222>
Summary: Create|remove city and hide|reveal units
Project: Freeciv
Submitted by: pepeto
Submitted on: jeu. 19 juin 2014 10:12:54 CEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: pepeto
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: Any
Planned Release: 2.5.0, 2.6.0
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Details:
See bug #22138, comment 2:
* create_city() does not hide correctly units. If the city is founded by
settler, then only the settler is removed at non-allied client sides. If the
city is created via script or editor, then no unit at all is removed at
non-allied client sides.
* remove_city() does not reveal units on the tile. If the city is created via
script or editor, then non-allied client sides are not updated.
The attached patch also remove the hack in server_remove_unit().
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File Attachments:
-------------------------------------------------------
Date: jeu. 19 juin 2014 10:12:54 CEST Name:
create_remove_city_unit_info.patch Size: 4 ko By: pepeto
<http://gna.org/bugs/download.php?file_id=21087>
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