Follow-up Comment #2, patch #4832 (project freeciv): > I'm not against,
Well, actually this is against the idea I had that we should get rid of move type in generic server code first, to restrict its use to AI only. This change makes adv.land_move and adv.sea_move more important than before and advisors are part of generic server code (can't be replaced by loading another, theoretical, AI module that does not depend on move_type) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4832> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev