Follow-up Comment #1, patch #4842 (project freeciv): > Reduced to the minimum the settings forced by the scenario, so > the player can decide as much as possible.
Changeable settings are changeable even if the scenario gives them default different from freeciv's internal default. So this is not giving player more power. + Using the usual defaults avoids unexpected settings from surprising the player mid-game (though server lists settigs changed from their internal default values) - Using defaults removes some of the special flavor of the scenario That's not to say I oppose the changes. Just wanted to make clear what they mean. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4842> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev