Follow-up Comment #2, patch #4885 (project freeciv): I decided to try this a different and more general way, but the result doesn't actually work. Barracks III isn't made redundant by Airport anymore (which is good), but now Women's Suffrage isn't making Police Station redundant (which is bad). Any input on a model for considering redundancy that doesn't depend on an nreqs-like concept appreciated.
Note that the new redundancy patch depends on patch #4938, patch #4939, and patch #4930. The AI portion is merely rebased: as that seems to have been unchanged as I've thought about this more, and only the redundancy issue being a blocker, I'm considering splitting the ticket. (file #21387, file #21388) _______________________________________________________ Additional Item Attachment: File name: AI-check-missing-improvement-reqs-with-more-care+r25512-rebase.patch Size:7 KB File name: calculate-building-redundancy-more-completely.patch Size:16 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4885> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev