Update of bug #22341 (project freeciv):

                Severity:             5 - Blocker => 3 - Normal             
         Planned Release:            2.5.0, 2.6.0 => 2.4.3, 2.5.0, 2.6.0    

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Follow-up Comment #4:

...and S2_4 r25583 does something similar. Yay.

It's OK with a base that actually exists though ('Fortress'), as it trunk.
Since scripts require privilege, I don't consider this a blocker.

> if t:has_base(v.utype:rule_name())
This looks peculiar -- you're trying to find a base with the name of a unit
type?

Clearly we shouldn't fall over, but were you expecting this to do something
useful?

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