If you want to help, refreshing <http://www.freeciv.org/wiki/Install-MacOSX>
> with clear and up-to-date instructions for people seeking to run Freeciv on
> the Mac OS would be a very useful start! I've tweaked it slightly based on
> conversations with Mac users, but really I haven't got a clue about Macs.
>

Thanks for the reply! I've been working on updating the homebrew install
for freeciv, but just haven't gotten it to compile correctly yet. I don't
have too much time with a Mac myself as it is my work machine (all my home
machines run Slackware, and I maintain the SlackBuild for freeciv on
slackbuilds.org). Compiling freeciv on Linux is easy!

Once I have something usable I'll post back. I would prefer to have it
build in homebrew if at all possible as I use that to fetch a lot of other
software for work, otherwise I suppose I'll have to go the fink or macports
route.

Thank you!!!


-
--
---
<ryanpcmcquen.com>


On Wed, Aug 27, 2014 at 4:12 AM, David Lowe <doctorjl...@verizon.net> wrote:

> On 2014 Jul 31, at 12:23 PM, Jacob Nevins <
> 0jacobnk.fc...@chiark.greenend.org.uk> wrote:
>
>         First off, let me apologize for not catching this thread sooner.
> The freeciv project has been so busy that i have quite a few unread
> messages yet.  It's a great problem to have!
>
> > Ryan P.C. McQuen writes:
> >> i was wondering if packages would be built for the 2.4.x series and if i
> >> could help in some way. :)
> >
> > None of the current maintainers have Mac OS X, so we don't currently
> > plan to release any new Mac OS X packages, I'm afraid.
> >
> > If you want to help, refreshing
> > <http://www.freeciv.org/wiki/Install-MacOSX> with clear and up-to-date
> > instructions for people seeking to run Freeciv on the Mac OS would be a
> > very useful start! I've tweaked it slightly based on conversations with
> > Mac users, but really I haven't got a clue about Macs.
>
>         Yeah, i'll take a look at that soonish.
>
> > I guess that preparing .dmg style packages like we used to have (and
> > being able to prepare new ones on demand when we make releases) would
> > also be useful? (If they are still a thing on current versions of the
> > Mac OS, and easier to use than "MacPorts"?)
> > (The old ones we had seemed to depend on the version of the Mac OS
> > running on the maintainer's machine at a minimum, though, which didn't
> > seem ideal.)
>
>         Once Upon A Time i set out to attempt such an independent build.
> It was impractical at the time for a few reasons:
>
> 1) Even to build a single client, there is a relatively large quantity of
> dependencies for Freeciv.  I kept missing things, and ended up relying upon
> a package management system to do the grunt work.
>
> 2) Those dependencies that offer binaries for Mac OS do so in the
> 'framework' format, which our build tools know nothing about.  I was able
> to modify the sdl.m4 script to detect the main SDL framework, but different
> linker flags are going to be needed to use it.  Thus, we're pretty much
> forced to compile *everything* from scratch.
>
> 3) The gnome/GTK stuff in particular is a PITA on Mac OS.
>
>         So, anyway, there's my list of excuses.  I will consider myself to
> have been given a 'round tuit' and attempt the stand-alone package again.
> In the meanwhile, Freeciv 2.4.2 is available through both Fink and
> MacPorts.  Neither is as simple as a double-click, but then neither is
> harder than "install freeciv".  Note that i am a member of the Fink
> project, and am biased in that direction.
>
> sent from Mountain Lion
>
> Here's Johnny!
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