URL:
  <http://gna.org/patch/?5511>

                 Summary: AI: Give non hostile actor units the same tile
behavior.
                 Project: Freeciv
            Submitted by: sveinung
            Submitted on: Mon 08 Dec 2014 06:51:40 PM UTC
                Category: ai
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: sveinung
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.6.0

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Details:

Actor units only capable of performing non hostile actions will now avoid
fights on the way but will still do an action to a non ally if ordered to.

While the Freeciv AI still avoids establishing trade routes to non allies
doing so isn't illegal. It therefore won't hurt to allow it so the case of
establishing an embassy can be handled by the same code.



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File Attachments:


-------------------------------------------------------
Date: Mon 08 Dec 2014 06:51:40 PM UTC  Name:
0006-AI-Give-non-hostile-actor-units-the-same-tile-behavi.patch  Size: 2kB  
By: sveinung

<http://gna.org/patch/download.php?file_id=23093>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?5511>

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