URL:
<http://gna.org/patch/?5511>
Summary: AI: Give non hostile actor units the same tile
behavior.
Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 08 Dec 2014 06:51:40 PM UTC
Category: ai
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0
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Details:
Actor units only capable of performing non hostile actions will now avoid
fights on the way but will still do an action to a non ally if ordered to.
While the Freeciv AI still avoids establishing trade routes to non allies
doing so isn't illegal. It therefore won't hurt to allow it so the case of
establishing an embassy can be handled by the same code.
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File Attachments:
-------------------------------------------------------
Date: Mon 08 Dec 2014 06:51:40 PM UTC Name:
0006-AI-Give-non-hostile-actor-units-the-same-tile-behavi.patch Size: 2kB
By: sveinung
<http://gna.org/patch/download.php?file_id=23093>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?5511>
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