URL:
  <http://gna.org/patch/?5774>

                 Summary: Help: Check that ruleset has relevant "_Possible"
effects
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sun 01 Feb 2015 04:01:04 PM EET
                Category: client
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0, 2.6.0, 3.0.0

    _______________________________________________________

Details:

Step towards patch #5006. This one is something that all of S2_5, S2_6, and
TRUNK can have (so can be part of base for branch specific improvements)

Check that relevant "_Possible" effect can *ever* be enabled in the ruleset
before claiming that unit can do an action. This still does not make sure it
can be enabled for the unit in question.




    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sun 01 Feb 2015 04:01:04 PM EET  Name: SettlerPossibleHelp.patch  Size:
1kB   By: cazfi

<http://gna.org/patch/download.php?file_id=23682>
-------------------------------------------------------
Date: Sun 01 Feb 2015 04:01:04 PM EET  Name: SettlerPossibleHelp-S2_5.patch 
Size: 2kB   By: cazfi

<http://gna.org/patch/download.php?file_id=23683>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?5774>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to