URL: <http://gna.org/patch/?5774>
Summary: Help: Check that ruleset has relevant "_Possible" effects Project: Freeciv Submitted by: cazfi Submitted on: Sun 01 Feb 2015 04:01:04 PM EET Category: client Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0, 3.0.0 _______________________________________________________ Details: Step towards patch #5006. This one is something that all of S2_5, S2_6, and TRUNK can have (so can be part of base for branch specific improvements) Check that relevant "_Possible" effect can *ever* be enabled in the ruleset before claiming that unit can do an action. This still does not make sure it can be enabled for the unit in question. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sun 01 Feb 2015 04:01:04 PM EET Name: SettlerPossibleHelp.patch Size: 1kB By: cazfi <http://gna.org/patch/download.php?file_id=23682> ------------------------------------------------------- Date: Sun 01 Feb 2015 04:01:04 PM EET Name: SettlerPossibleHelp-S2_5.patch Size: 2kB By: cazfi <http://gna.org/patch/download.php?file_id=23683> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?5774> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev